it is just similar to two way communication but some of the instructions are removed...
server program:
import java.io.*;
import java.net.*;
public class myServer { public static void main(String[] args) throws Exception
{
ServerSocket sersock = new ServerSocket(3000);
System.out.println("Server ready for chatting");
Socket sock = sersock.accept( );
//BufferedReader keyRead = new BufferedReader(new InputStreamReader(System.in));
// OutputStream ostream = sock.getOutputStream();
// PrintWriter pwrite = new PrintWriter(ostream, true);
InputStream istream = sock.getInputStream();
BufferedReader receiveRead = new BufferedReader(new InputStreamReader(istream));
String receiveMessage,sendMessage;
while(true) {
if((receiveMessage = receiveRead.readLine()) != null)
{
System.out.println(receiveMessage);
}
//sendMessage = keyRead.readLine();
//pwrite.println(sendMessage);
//pwrite.flush();
}
} }
------------------------------------------------------------------------------------------------------------
client program:
import java.io.*;
import java.net.*;
public class myClient
{
public static void main(String[] args) throws Exception {
Socket sock = new Socket("127.0.0.2", 3000);
BufferedReader keyRead = new BufferedReader(new InputStreamReader(System.in));
OutputStream ostream = sock.getOutputStream();
PrintWriter pwrite = new PrintWriter(ostream, true);
//InputStream istream = sock.getInputStream();
//BufferedReader receiveRead = new BufferedReader(new InputStreamReader(istream));
System.out.println("Start the chitchat, type and press Enter key");
String receiveMessage, sendMessage;
while(true) {
sendMessage = keyRead.readLine();
pwrite.println(sendMessage);
pwrite.flush();
//if((receiveMessage = receiveRead.readLine()) != null)
//{
//System.out.println(receiveMessage); }
}
} }
---------------------------------------------------------------------------------------------------------
FOR EXPLANATION SEE THE SERVER AND CLIENT TWO WAY COMMUNICATION
---------------------------------------------------------------------------------------------
server program:
import java.io.*;
import java.net.*;
public class myServer { public static void main(String[] args) throws Exception
{
ServerSocket sersock = new ServerSocket(3000);
System.out.println("Server ready for chatting");
Socket sock = sersock.accept( );
//BufferedReader keyRead = new BufferedReader(new InputStreamReader(System.in));
// OutputStream ostream = sock.getOutputStream();
// PrintWriter pwrite = new PrintWriter(ostream, true);
InputStream istream = sock.getInputStream();
BufferedReader receiveRead = new BufferedReader(new InputStreamReader(istream));
String receiveMessage,sendMessage;
while(true) {
if((receiveMessage = receiveRead.readLine()) != null)
{
System.out.println(receiveMessage);
}
//sendMessage = keyRead.readLine();
//pwrite.println(sendMessage);
//pwrite.flush();
}
} }
------------------------------------------------------------------------------------------------------------
client program:
import java.io.*;
import java.net.*;
public class myClient
{
public static void main(String[] args) throws Exception {
Socket sock = new Socket("127.0.0.2", 3000);
BufferedReader keyRead = new BufferedReader(new InputStreamReader(System.in));
OutputStream ostream = sock.getOutputStream();
PrintWriter pwrite = new PrintWriter(ostream, true);
//InputStream istream = sock.getInputStream();
//BufferedReader receiveRead = new BufferedReader(new InputStreamReader(istream));
System.out.println("Start the chitchat, type and press Enter key");
String receiveMessage, sendMessage;
while(true) {
sendMessage = keyRead.readLine();
pwrite.println(sendMessage);
pwrite.flush();
//if((receiveMessage = receiveRead.readLine()) != null)
//{
//System.out.println(receiveMessage); }
}
} }
---------------------------------------------------------------------------------------------------------
FOR EXPLANATION SEE THE SERVER AND CLIENT TWO WAY COMMUNICATION
---------------------------------------------------------------------------------------------
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